World of tanks test service. World of Tanks test server

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Instructions for downloading the test version of WoT

Download the World of Tanks test - this is exactly the problem faced by many players who don’t really want to delve into the details, but want to try everything out as quickly as possible. To download the test World of Tanks, just go to the official website in the appropriate section, and after performing simple operations, get a test client of the game on your computer. But sometimes it happens that when trying to download a test client there was an error, or the server stopped responding. What to do in such a situation? Fortunately, there is a solution to the problem, and it has several ways; in this article we will try to analyze all the possible ways that will help you enjoy the test client.

To download World of Tanks test from other resources, you need to remember a simple rule, which states that all the files that you want to download and install on your computer must be posted on reliable sources, which in turn are confirmed by the developers themselves. Such sources include large fan resources for the game, as well as groups and websites of top clans that have been in the project for a very long time and have a positive reputation.

Various torrents, scam sites and other other sources can be dangerous both for your computer and for your account. In most cases, all software and the game client posted there may contain malware that can damage the system or transfer your account information to third parties. Therefore, you can download from such resources only at your own peril and risk.

Testing on third-party resources

So what is the advantage of third-party resources that legally and honestly distribute the game’s test client? To be honest, there are a lot of positive things about them. When downloading, they never interrupt connections, they very rarely have failures, they immediately upload full version test client without the need to update it and, accordingly, they have a much higher data transfer speed than on the official website. You can find out a detailed list of fan resources that you can trust on the official website in the “Fan Zone” section.

Thus, you got acquainted with the ability to download a test game even if the connection with the main server is broken. It is also worth noting that sometimes the required file is posted on the game’s fan resources much earlier than the developers officially post it. So now the priorities of sources are visible to the naked eye, now you can accurately determine the place from where you will receive the necessary content.

Updated (20-09-2019, 09:38): third test 1.6.1


The test server in the game World of Tanks 1.6.1 is a regular server where new maps, features, tanks and other innovations of the game are tested. It is impossible to get to the WOT test server when the player wants it - it opens only at a certain time, when the game developers need it.

The third general test is open!

What is a test server and why is it needed?

Test server is a repository where a copy is stored and reproduced, but with some changes. Of course, before making any changes to the game, they must first be tested.
The first to see the changes are the staff of WOT developers, then they give access to super-testers. If there are any shortcomings, they are corrected and the version of the new client is tested under load. The test version of the client is uploaded to the backup server and made available to everyone. Once again, the development staff is looking for errors and shortcomings. Afterwards, they fix and “roll out” a new version of the client.

How to get to the WOT test server

To get to the test server you need to download a special installer 1.6.1 or install Wargaming Game Center. After that, launch it. He will offer to download a test client - download it and install it. Next, a folder will be created World_of_Tanks_CT(in the directory where the player specified during installation).

Everything is ready to launch! Click on the test client shortcut and you will be taken to the authorization page and login to the game. Log in with your nickname and password and select one of two test servers.

Features test. Servers

  • Each player is awarded 20,000 gold, 100,000,000 free experience, and 100,000,000 silver at a time.
  • Everything you earn and buy on the test server will never transfer to the main one.

What's new in 1.6.1?

  • the opportunity to change nationality;
  • 11 new styles;
  • changes in ranked battles.

Multinationality


The picture above shows the first multinational tank T-34-85 Rudy, which will be added to all testers in the hangar.

What is multinationality?
A new feature in the World of Tanks game, which allows you to seat a Polish crew on the T-34-85 Rudy.

Important! We will only be able to change the crew in the hangar; it will be impossible to do this in battle.

Why is this necessary?

In order to upgrade the crew of different nations using the same car. If the players like the idea, the developers promised to add more multinational tanks to the game.

Servers for update test Games World of Tanks 1.6 are dedicated servers where the playability of maps, vehicle characteristics, and general updates are tested by ordinary wot players. The test server is available only at certain times; entry is possible only when the developers are ready to test the functionality of game innovations.

Release date - updates 1.5

Download general test World of Tanks 1.6.1

As soon as the link to download the test client 1.6 appears, it will be published right here! Tentatively, we should expect it in the late afternoon after 18:00 Moscow time. The client 1.6 release date should be expected by October 2019, as indicated in the table below.

How it works?

Let's look at what a test server is. Basically, this is a virtual resource where a modified copy of the game is located. The main purpose is to test and check the capabilities of any innovations before including them in the main patch.
WG developers get access to test domains first. Then super-testers are connected to look for shortcomings and bugs. After the fix, additional testing is carried out with the maximum load of the game client.

To do this, a copy of the game is “uploaded” to a backup domain, where anyone can access it. After this, the detected deficiencies are again eliminated, after which changes are made to the main game client.

How to take part in the WoT test?

Anyone can take part in testing the game. To do this, you need to download the installer with version 1.6 After which, the installer will prompt the user to download the test game client. After the download is complete, a new folder WORLD of TANKS is created on the desktop, with a directory of graphics settings specified by the player.

Key Features

There are two basic rules for test participants:

  1. Participants receive: 20,000 in-game gold, 100,000,000 credits and free experience.
  2. Experience earned on the test server, game currency and purchased equipment are not transferred to the main client.

Test goal for patch 1.6.1

Players will have to test the following innovations:

  • Changes for the LBZ tank: Object 279 early;
  • 3 maps converted to HD:
    "Empire's Border"
    Widepark,
    Highway
  • Changes and edits on maps: Ruinberg, Overlord, Redshire, Sand River and Paris;

We present the first general test of update 1.1 with the campaign of personal combat missions “Second Front”, a branch of Polish tanks, new and updated maps and something else.

Personal combat missions: “Second Front”

The long-awaited new campaign of personal combat missions “Second Front” is already here. Three combat operations with different mission conditions and three new tanks as the main reward. This campaign will be a great challenge, and completing the tasks will be generously rewarded.

“Second Front” will be available to all players. If you haven't completed the first campaign, you can complete both sets of objectives simultaneously. After the release of update 1.1, we plan to gradually open operations: the first will be available immediately, then the second will appear for those who completed it, and some time after the release, the third.

Second Front is a new challenge for your gaming skills. In the three operations of this campaign, personal combat missions will have a different set of conditions:

  • First operation: you need to fulfill a certain condition for an unlimited number of battles (for example, inflict 10,000 units of damage for any number of battles). The tasks are cumulative and will require diligence.
  • Second operation: it is necessary to fulfill a certain condition in one battle. Very similar to the tasks from the first campaign: you will have to show how tough you can be in one battle.
  • Third operation: stability is a sign of mastery. You will have to show consistent results in a series of battles (for example, maintain a certain average damage in ten battles in a row).

In the new campaign of personal combat missions there are no strict restrictions on vehicle classes. Instead, national associations will appear, on whose equipment it is necessary to perform tasks - one chain (15 tasks) in an operation for each of them. There are four in total:

  • Union: USSR and China.
  • Block: Germany and Japan.
  • Alliance: USA, UK and Poland.
  • Coalition: France, Sweden, Czechoslovakia and Italy.

The reward within the “Second Front” will be three completely new vehicles with unique features. Here they are:

British Tier VI tank destroyer Excalibur

A car created as part of a British project known collectively as “Beetles” due to its unusual body shape.

You will receive not only these cars, but also other in-game equipment, as well as a female crew.

You can track the completion of tasks directly in battle using the key Tab or N. This feature will only be available for new missions within the Second Front, but we plan to add this feature for the first campaign as well.


We will tell you more about the “Second Front” in a separate article.

New cards

Minsk

The map is at the stage of final optimization and improvements. There may be performance issues with this card.

As you know, Minsk is a special city for Wargaming, because the company was founded here. On the map, we recreated the city center of the early 1970s, changing some things to make the gameplay easier. If you have visited Minsk, you will recognize many places immediately. If not, just admire the cityscape and immerse yourself in the city's past!

Studzianki

This map is not based on any specific historical site. It was created based on the Battle of Studzianki and combines open spaces and points of confrontation. At the location you will find wide fields, a large amount of vegetation, small village buildings centered around a tall church. The central point of the map is a small brick factory, which will become an important strategic point during the battle.

Changes to current maps

Calm

Many positions (including the aircraft carrier and serpentine road) have been redesigned. Fights on this map will become more fair.

Siegfried Line

The positions of the northern team are fortified on the map. Many points are reinforced with additional stones. The landscape has also changed.

Mines

The map required rebalancing because it gave the northern team a significant advantage: the left flank gave them easier and faster access to the central island. Using heat maps and statistics, we made this location more balanced and fair to the southern team.

Provinces

Now only Tier IV-VII vehicles can fight on this map. With minor modifications to help the southern team, the bulk of the changes should provide cover from fire at various positions.

Industrial zone

The map has been redesigned in HD quality, and its size has increased from 800x800 to 1000x1000 m. Changes have also been made that will improve the gameplay for all types of vehicles. In addition, the eastern part of the map has been completely redesigned.

Before the release of update 1.1, we will publish a separate article with detailed information about the changes to each map.

Polish branch of technology

With the Polish map, Polish tanks will also appear in the game. It's time to get acquainted with the new technology branch: ten vehicles are ready to be tested in battle!

We decided to add this nation as a sign of respect for the dedication and courage of the Polish people during two world wars, when Polish territory was at the very center of conflicts.

The branch will start with light tanks at low levels, continue with STs at medium levels, and end with heavy tanks at high levels. Enter the game and test Polish vehicles in battle!

List of changes to the general test

New campaign of personal combat missions “Second Front”

  1. The new campaign consists of three operations:
    1. Excalibur (available immediately);
    2. Chimera (will become available after unlocking for order forms that will be credited on the evening of August 3);
    3. “Object 279 (p)” (will not be available on the general test).
  2. Each operation includes four task branches. Each branch is executed on machines of a certain association of nations (without reference to the type of equipment):
    • Union: USSR, China.
    • Block: Germany, Japan.
    • Alliance: USA, UK, Poland.
    • Coalition: France, Czechoslovakia, Sweden, Italy.
  3. Access to a new campaign is available immediately and does not depend on the results achieved in the first campaign. This way, the tasks of the two campaigns can be completed simultaneously.
  4. Each branch of the “Second Front” campaign has 15 combat missions: 14 can be completed in any order, and the 15th opens after completing all the previous ones (as in the first campaign).
  5. Each operation has its own characteristics of performing tasks:
    • Operation Excalibur: cumulative tasks. The condition is met for an unlimited number of battles (for example, inflict 10,000 damage over any number of battles).
    • Operation Chimera: the condition is fulfilled in one battle (as in the first campaign).
    • Operation "Object 279 (r)": the condition is met for a certain number of battles. If you fail, progress is reset and the task must be started again. This operation is not available on the general test.
  6. For completing each task, you are given a reward in the form of credits, equipment, etc. For completing the entire operation, you are given a unique car that cannot be obtained in any other way.
  7. Added progress for completing tasks in battle:
    • In version 1.1, progress will only work for a new campaign.
    • A detailed description of accepted tasks will appear in battle when you press Tab or N.
  8. There are now two indicators of personal combat missions in the Hangar, one for each campaign.
  9. Operations of the “Second Front” campaign will be opened sequentially after a certain period of time. Those who complete the operation before the next one appears will receive a unique emblem.
  10. The interface of the first campaign has been improved:
    • The home screen has been completely redesigned to allow both campaigns to be displayed on one screen.
    • The task card has been improved.
    • All elements are brought to a single form, taking into account the features of both campaigns.
    • New reward screens have been added for completing personal combat missions.
    • The display of tasks in battle by pressing the Tab key has been reworked.

Graphic arts

  • Added the “Studzianki” map in the Polish setting.
  • Added map "Minsk".
  • The "Industrial Zone" map has been converted to HD and added to the game. Main changes:
    • The size has been increased from 800x800 to 1000x1000 m.
    • The eastern part of the map has been completely redesigned.
    • Balance and gameplay changes have been made.

Balance changes have been made to the following maps:

  1. "Calm";
  2. "Siegfried Line";
  3. "Mines";
  4. "Province".

Only Tier IV-VII vehicles will now be included in battles in the Provinces.

  • You can now change the appearance of all Tier IX vehicles.
  • The Wwise sound engine has been updated: critical errors in the sound system have been fixed, and new features have appeared to improve the sound in the game.

Polish branch of technology

A complete branch of Polish vehicles has been added, consisting of ten vehicles from Tier I to Tier X:

  1. 25TP KSUST II
  2. 40TP Habicha
  3. 45TP Habicha
  4. 53TP Markowskiego
  5. 50TP Tyszkiewicza
  6. 60TP Lewandowskiego

Changes in vehicle parameters

  • Added the Object 279 Early tank (for testing by supertesters).
  • Added IS-2M tank.
  • Added Chimera medium tank (for testing by super testers).
  • Added Excalibur tank destroyer (for testing by super testers).

IX Object 430 Option II: displayed 4TDF engine power changed from 580 to 610 hp. pp., which corresponds to the actual one.

  • Run the installer, which will download and install a test version of the client 1.1 (4.83 GB for the SD version and an additional 1.74 GB for the HD version). When launched, the installer will automatically offer to install the test client in a separate folder on your computer; You can also specify the installation location yourself.
  • If you have the previous test version installed, then 748 MB will be downloaded.
  • Please note: Installing in a folder containing legacy test client files may cause technical problems.
  • Run the installed test version.
  • Only those players who registered in World of Tanks before July 24, 23:59 (Moscow time) can take part in the test.
    • Due to the large number of tankers on the test server, there is a restriction on user entry. All new players who want to take part in testing the update will be placed in a queue and will be able to join the server when it is free.
    • If the user changed the password after July 24, 23:59 (Moscow time), authorization on the test server will only be available using the password that was used before the specified time.
    • Payments are not processed on the test server.
    • This testing does not increase experience and credit earnings.
    • Achievements on the test server will not transfer to the main one.
    • During testing 1.1, the test servers undergo scheduled maintenance (25 minutes on each server, starting at 7:00 (Moscow time)).
    • Please note: the test server is subject to the same rules as the main game server. Consequently, there are penalties for violating these rules in accordance with the License Agreement.
    • The Help Center does not review requests related to the General Test.
    • We remind you: the most reliable way to download the World of Tanks client, as well as its test versions and updates, is on the official game portal. By downloading a game from other sources, you expose your computer to the risk of malware infection. The development team is not responsible for links to the game client and updates (as well as their content) on third-party resources.

    The Common Test client server has a test version of your Wargaming account, meaning that all the vehicles purchased and the research that you have completed will be the same. But don"t forget these key points:

    • Though your login details are the same, your test account is still completely separate from your normal account. Achievements and research that you complete on the test client will not be carried over to your normal play account
    • Real money transactions are not possible on the test server and payments will not be accepted
    • All test accounts will receive a one-time payment of:
      • 100,000,000
      • 100,000,000
      • 20,000
    • Depending on the aims of the test, Credits and Experience rates may not be increased

    The test server is subject to the same EULA and general rules as the World of Tanks game server. This means that you still need to play nice, or you will be subject to the same consequences as on the regular, "production" game servers.

    Getting Started

    Installing and playing in the Common Test is virtually the same as installing the "regular" World of Tanks. To participate in the test, you need to take the following steps:

    • Install the Common Test client,

    • Update World of Tanks via the launcher (total download depends on the update, but is more than 8 GB)

    • If you have already installed the Common Test game client, the launcher will update to the new version automatically

    Be sure to install the Test launcher in a different folder from the current game client version. Also, close all game clients before installing the update.

    If you previously installed the Test client and are having problems updating or starting, we recommend uninstalling and reinstalling the Test client.

    Feedback

    Once you have logged into the test client, you are free to play as much or as little as you want. We encourage you to try out all the new features and see what you can do!

    Once you have been playing for a while, please let us know your feedback by posting in the dedicated forum threads. The appropriate links will be provided in the respective announcement. Wargaming community managers will collect feedback and report to the development team after the test period.

    What makes good feedback? Here"s some examples of things you can bring up:

    • Any bugs or glitches that you have found in the game. Got stuck in the scenery? Game crashes when you do a certain action? Tell us all about it!
    • Honest feedback about vehicles and game mechanics. If you think something doesn't function well, then please tell us
    • Feedback isn't just about being negative! Anything you particularly like? Do you love the new stats for a vehicle? If the developers get a sense of what the community likes, it can allow them to focus on other improvements

    Remember that the Common Test is about testing! Every new feature is subject to change before the final release.

    Server Cycles

    In order to make the test experience more efficient, it may be necessary to limit the number of players on the test server. If the server is full when you log in, you"ll be placed into a queue.

    In addition, each periphery (server) of the Common Test will be restarted regularly according to the following schedule:

    • First Periphery: Every EVEN day of the month. Average duration will be around 25 minutes
    • Second Periphery: Every ODD day of the month. Average duration will be around 25 minutes
    • Central Database: Every day. Average duration will be around 2 or 3 minutes
    • The test server may also be subject to unscheduled restarts and maintenance.

    Finally, the Common Test is also updated a few times each test period to address collected feedback or add other new features. Keep an eye on the Common Test article(s) and the forum for details on new iterations!